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Yeeun Shin

I envision Creativity in Action where immersive creation is driven by senses and natural movement, like thinking with hands. For this vision, I explore novel interaction techniques for adaptive XR+AI systems that transform instinctive movement and everyday interactions into expressive workflows at the intersection of technical Human-Computer Interaction, Extended Reality(XR), Tangible Interaction, and Creativity Support.

Recently, I design multimodal AI interfaces with Gemini LLMs at Samsung Electronics, advancing accessible human–AI interaction and co-creation through conversational design and reasoning visualization. Previously, I earned my MS at KAIST, advised by Prof. Woohun Lee and BS in Materials Science and Engineering at POSTECH.


PUBLICATIONS

HCI · SPATIAL COMPUTING · EMBODIED INTERACTION · TANGIBLE INTERFACES · CREATIVE TOOLS


2025

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    Yeeun Shin Seung Hyeon Han , and  Woohun Lee
    ACM CHI EA ’25, Interactivity, Yokohama, Japan, 2025

2023

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    Spatial Chef: A Spatial Transforming VR Game with Full Body Interaction
    Yeeun Shin* Yewon Lee* Sungbaek Kim* , and  Soomin Park*
    ACM CHI EA ’23, Student Game Competition, Hamburg, Germany, 2023

2022

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    WonderScope: Practical Near-surface AR Device for Museum Exhibits
    HyeonBeom Yi Yeeun Shin Sehee Lee Eunhye Youn Auejin Ham Geehyuk Lee , and  Woohun Lee
    ACM SIGGRAPH ’22 Emerging Technologies, Vancouver, Canada, 2022
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    ProjecString: Turning an Everyday String Curtain into an Interactive Projection Display
    Wooje Chang* Yeeun Shin* Yeon Soo Kim* , and  Woohun Lee
    ACM SIGGRAPH ’22 Posters, Vancouver, Canada, 2022
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    ChromoFilament: Designing a Thermochromic Filament for Displaying Malleable States
    Donghyeon Ko Yeeun Shin Junbeom Shin Jiwoo Hong , and  Woohun Lee
    ACM DIS’ 22, Virtual Event, Australia, 2022

Human-centered VR · AR · AI

Computational Crafting Digital · Physical · Material

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